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A love story that takes place in the present day and in the past. Tamura Takuro is 27 years old and works as an art teacher at a high school. He is popular among the students. Yayoi is one of the students in his homeroom class. She spends her days without a goal in her life. Tamura Takuro recommends that she joins the art club. One day, Yayoi happens to see Tamura Takuro's sketchbook. The sketchbook contains countless sketches of a woman that Yayoi doesn't know. That woman is Yumiko. Yumiko was Tamura Takuro's Japanese language teacher and his homeroom teacher when he was a 17-year-old high school student. He loved his homeroom teacher.

Eiri works at his uncle's antique shop, and one day stumbles across a glass. Upon touching the glass, he receives visions from what he finds out to be a girl, Cossette, haunting the glass. She's been searching for over 250 years for someone who could see her, and now she needs his help.

Fubuki is a girl whose only goal in life is to be the best...at arcade games! She's not much good at sports, but when it comes to arcades, Fubuki's a whiz with special super-powers. When an evil organization steals her powers to gain world domination, Fubuki's dream of winning the World Championship is in danger! She and her friends must battle the wackiest bunch of video game villains ever in a quest to make playing games fun again.

Meet Haruto Hojo, an ordinary high school student with an unusual problem. He's got ghosts and spirits running amuck at school! Appointed President of the Saints Club, Haruto, Mutsuki, and Kazuo are charged with the task of investigating strange phenomena on campus and improve the quality of life for the school spirits that roam the halls. But how can three students handle the likes of Hanako, the sultry bathroom spirit, a Kosak-dancing skeleton, a fish monster living in the school's pool, Red Mantle, Nino-kun, and the rest of the Saito school spirits?

In the continent of spooner, sorcerers, who are the continent's aristocrats, have begun to abuse their powers. Under the guidance of Big Momma (their boss) Carrot (who turns into a giant monster every time he's placed under a magic spell), Gateau (a bodybuilder), Marron (a mage), Chocolate and Tira (who can transform into dominatrix's at will) must stop the evil sorcerers from picking on the weak. However, none of them (except maybe Marron) have a clue to what’s going on.

Kunimi Hiro is a high school student, who is forced to give up his ambitions as a professional baseball player due to a serious injury. Now at a new high school, Hiro gets involved with Haruko and her goals of reviving that school's baseball team. At first they must overcome the refusal of school principle, who still remembers a dishonorable defeat that the school's baseball suffered some ten years earlier. Even with permission to form a school baseball team, there are still the players to recruit and train, and the challenges of building a reputation of the team within the high school baseball circuit. This is a story of group of high school students and their love of the game of baseball. Hiro is national class pitcher and batter, with his best friend who is a catcher and with Haruko as the team manager, together they struggle to build a baseball team worthy of the national championship.

Akagi Gunma is a young, impetuous and rash teenage who decides to move to the big city to fulfill his dream of racing a Formula One car. The story follows how this simple farmer boy from the country move on to the city in pursuit of his dreams.
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