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Sent to a remote island for discipline, a troublemaker meets an amnesiac castaway whose presence turns his dull summer into love.

A group of university friends navigate academics, friendships, and romance as they deal with the ups and downs of campus life.

The Rangers are made up of 16 GMMTV artists whose appearances rotate. Often joined by celebrity guests, they separate into teams to compete in themed games.

Atom has a crush on Matmee, but a mix-up over an eraser makes Kongthap think Atom likes him instead—leading to unexpected feelings and confusion.

When two rival school campuses merge, former best friends Saint and Shin's lingering feud ignites a classroom war, forcing teachers to reconcile the stubborn pair and end the fighting.

GMMTV artists take a bonding trip where they compete to escape punishments.

Eight-part anthology series that continues the stories of Tian and Phupha (A Tale of Thousand Stars), Pran and Pat (Bad Buddy), Khabkluen and Daonuea (Star and Sky: Star in My Mind), Nuengdiao and Palm (Never Let me Go), Cher and Gun (A Boss and a Babe), Talay and Puen (Vice Versa), Akk and Ayan (The Eclipse), and Tinn and Gun (My School President)

Eight-part anthology series that continues the stories of Tian and Phupha (A Tale of Thousand Stars), Pran and Pat (Bad Buddy), Khabkluen and Daonuea (Star and Sky: Star in My Mind), Nuengdiao and Palm (Never Let me Go), Cher and Gun (A Boss and a Babe), Talay and Puen (Vice Versa), Akk and Ayan (The Eclipse), and Tinn and Gun (My School President)

Gemini-Fourth invite you to open a party and eat for free for the whole table! with the program 'Win delicious food for free Pepsi, can I have a treat?'

Dome, a barista at a café on the verge of closure, receives an unexpected job offer. The offer comes from a café regular, Khatha, who orders coffee he never drinks. The job is at an odd museum open only after sunset. With few choices, Dome accepts Khatha's offer. On his first day, an employee tells him the museum is haunted. Forbidden by the overseer from entering Zone 16, Dome is tempted inside. Khatha attempts to contain the damage, but Dome has unintentionally awakened things and nearly everything inside manages to slip out. Dome takes responsibility and, with Khatha, attempts to hunt down what went missing in order to return them to where they belong.
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